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<li class="navelem"><a class="el" href="namespaceShipCAD.html">ShipCAD</a></li><li class="navelem"><a class="el" href="classShipCAD_1_1MonoFaceShader.html">MonoFaceShader</a></li>  </ul>
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<div class="title">ShipCAD::MonoFaceShader Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="classShipCAD_1_1MonoFaceShader.html">ShipCAD::MonoFaceShader</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html#af2f710f7b4d792fea09ddd11ab0cdf25">_attributes</a></td><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html">ShipCAD::Shader</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html#a3967404471db3284a2448c4a39b8c230">_program</a></td><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html">ShipCAD::Shader</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html#a5c98e4ae6e3403f179a3fcf204b34baf">_uniforms</a></td><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html">ShipCAD::Shader</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html#a0ee19c28f4fd4260b70095ccd433d546">_viewport</a></td><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html">ShipCAD::Shader</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html#a6a298be357d7860d859aedbe397b81b9">addAttribute</a>(const std::string &amp;name)</td><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html">ShipCAD::Shader</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html#ac8faec958f9d5806510d39be5f512c8e">addUniform</a>(const std::string &amp;name)</td><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html">ShipCAD::Shader</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html#a00c06ead1e413d5d5ecbced82478f753">bind</a>()</td><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html">ShipCAD::Shader</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classShipCAD_1_1FaceShader.html#a67bd0296f829456035a829b95f1befb7">FaceShader</a>(Viewport *vp)</td><td class="entry"><a class="el" href="classShipCAD_1_1FaceShader.html">ShipCAD::FaceShader</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">explicit</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html#a011fae279e362f548e8c4e4b35b7291e">initialize</a>(const char *vertexShaderSource, const char *fragmentShaderSource, std::vector&lt; std::string &gt; uniforms, std::vector&lt; std::string &gt; attributes)</td><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html">ShipCAD::Shader</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classShipCAD_1_1MonoFaceShader.html#a963aa389c930d6482a58f49b2ccb4473">MonoFaceShader</a>(Viewport *vp)</td><td class="entry"><a class="el" href="classShipCAD_1_1MonoFaceShader.html">ShipCAD::MonoFaceShader</a></td><td class="entry"><span class="mlabel">explicit</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html#a0f41d7628964320846101cf5938a928e">release</a>()</td><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html">ShipCAD::Shader</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classShipCAD_1_1MonoFaceShader.html#a9a358ec63af4b067449e772cbc735d5a">renderMesh</a>(QColor meshColor, QVector&lt; QVector3D &gt; &amp;vertices, QVector&lt; QVector3D &gt; &amp;normals)</td><td class="entry"><a class="el" href="classShipCAD_1_1MonoFaceShader.html">ShipCAD::MonoFaceShader</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classShipCAD_1_1MonoFaceShader.html#a9fee4d776ac7604b35b868c2a4421d92">setMatrix</a>(const QMatrix4x4 &amp;matrix)</td><td class="entry"><a class="el" href="classShipCAD_1_1MonoFaceShader.html">ShipCAD::MonoFaceShader</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html#a36bc24054e22fb965b04dae9a2b76eb7">Shader</a>(Viewport *vp)</td><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html">ShipCAD::Shader</a></td><td class="entry"><span class="mlabel">explicit</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classShipCAD_1_1FaceShader.html#afbd21e69afb094aea484144be9ac1fbd">~FaceShader</a>()</td><td class="entry"><a class="el" href="classShipCAD_1_1FaceShader.html">ShipCAD::FaceShader</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classShipCAD_1_1MonoFaceShader.html#ab1f3cb853a5a2b04f9c4944d9eca30b4">~MonoFaceShader</a>()</td><td class="entry"><a class="el" href="classShipCAD_1_1MonoFaceShader.html">ShipCAD::MonoFaceShader</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html#aff01df87e8a102f270b5b135a295e59d">~Shader</a>()</td><td class="entry"><a class="el" href="classShipCAD_1_1Shader.html">ShipCAD::Shader</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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